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Welcome to Butler County Recorders Office
http://recorder.butlercountyohio.org/search_records/subdivision_indexes.php
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D&D: Best Druid Spells For Every Level | GAMERS DECIDE
https://www.gamersdecide.com/articles/dnd-best-druid-spells
May 08, 2020 · Best Level 3 Druid Spells Best Level 3 Druid Spell: Tidal Wave. A mage wades in the water, calling on the elements to form and shape the water around her. Conjuration. Each creature in an area of up to 30 feet long, up to 10 feet wide, and up to 10 feet tall must make a Dexterity saving throw.
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Ranger 101: Gloom Stalker - Posts - D&D Beyond
https://www.dndbeyond.com/posts/888-ranger-101-gloom-stalker
Oct 14, 2020 · James Haeck is the lead writer for D&D Beyond, the co-author of Waterdeep: Dragon Heist, Baldur's Gate: Descent into Avernus, and the Critical Role Explorer's Guide to Wildemount, a member of the Guild Adepts, and a freelance writer for Wizards of the Coast, the D&D Adventurers League, and other RPG companies. He lives in Seattle, Washington with his …
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dnd 5e - How many spells do druids know? - Role-playing Games …
https://rpg.stackexchange.com/questions/138175/how-many-spells-do-druids-know
Dec 31, 2018 · Preparing and Casting Spells You prepare the list of druid spells that are available for you to cast, choosing from the druid spell list. When you do so, choose a number of druid spells equal to your Wisdom modifier + your druid level (minimum of one spell). The spells must be of a level for which you have spell slots.
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Slow - Spells - D&D Beyond
https://www.dndbeyond.com/spells/slow
@Skudmora1: It would depend on the caster. The spell Slow can be cast by both Wizards and Sorcerers. According to the Basic Rules, (which I heavily recommend reading before building your character,) these two classes use different Abilities when casting spells which affects the DC, but not what Ability (in this case Wisdom) is used when rolling for the Save.
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[Top 5] D&D Best Druid Builds That Are Fun To Play
https://www.gamersdecide.com/articles/dnd-best-druid-builds
Feb 16, 2022 · Druid 2nd level spells: Heat Metal. Druid 3rd level spells: Call Lightning. Druid 4th level spells: Elemental Bane. Druid 5th level spells: Mass Cure Wounds. Druid 6th level spells: Investiture of Flame. Druid 7th level spells: Fire Storm. Druid 8th level spells: Incendiary Cloud. Druid 9th level spells: Storm of Vengeance. Build Overview.
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Warlock 101: The Archfey - Posts - D&D Beyond
https://www.dndbeyond.com/posts/713-warlock-101-the-archfey
Jan 18, 2020 · James Haeck is the lead writer for D&D Beyond, the co-author of Waterdeep: Dragon Heist, Baldur's Gate: Descent into Avernus, and the Critical Role Explorer's Guide to Wildemount, a member of the Guild Adepts, and a freelance writer for Wizards of the Coast, the D&D Adventurers League, and other RPG companies. He lives in Seattle, Washington with his …
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Druid 101: Circle of Spores - Posts - D&D Beyond
https://www.dndbeyond.com/posts/869-druid-101-circle-of-spores
Aug 28, 2020 · The usual suite of druid spells gives you a strong base of ranged magic power (plus your 10th level feature, Spreading Spores, gives you an additional burst of ranged territory control damage), but your Circle of Spores subclass features improve your melee potential by converting Wild Shape uses into personal buffs to both damage and temporary ...
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DnD 5e - Druid Spell List Breakdown | RPGBOT
https://rpgbot.net/dnd5/characters/classes/druid/spells/
Apr 20, 2021 · 3rd-Level Spells. Aura of Vitality PHB (Optional): Never use this in combat, but 20d6 healing for a 3rd-level spell is very efficient. Even Healing Spirit can’t match this amount of healing at the same spell level (with the 2020 errata and a +5 spellcasting mod, 6 uses, 2d6 healing when cast at 3rd level, total 12d6 healing).
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Mage Armor - Spells - D&D Beyond
https://www.dndbeyond.com/spells/mage-armor
The way I interpret it is that the magical barrier created by Mage Armor surrounds you and all you are carrying, including the shield, thereby negating any bonus from the shield since you can only choose one method of calculating Base AC: "Some spells and class features give you a different way to calculate your AC.
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