Keyword Analysis & Research: cmake add_custom_command
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add_custom_command — CMake 3.29.2 Documentation
https://cmake.org/cmake/help/latest/command/add_custom_command.html
WEBadd_custom_command¶ Add a custom build rule to the generated build system. There are two main signatures for add_custom_command. Generating Files¶ The first signature is for adding a custom command to produce an output:
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Custom Commands — Mastering CMake
https://cmake.org/cmake/help/book/mastering-cmake/chapter/Custom%20Commands.html
WEBadd_custom_command has two main signatures: one for adding a custom command to a target and one for adding a custom command to build a file. The target is the name of a CMake target (executable, library, or custom) to which you …
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Step 8: Adding a Custom Command and Generated File - CMake
https://cmake.org/cmake/help/latest/guide/tutorial/Adding%20a%20Custom%20Command%20and%20Generated%20File.html
WEBThen we add a custom command that specifies how to produce Table.h by running MakeTable. MathFunctions/MakeTable.cmake ¶ add_custom_command( OUTPUT ${ CMAKE_CURRENT_BINARY_DIR } /Table.h COMMAND MakeTable ${ CMAKE_CURRENT_BINARY_DIR } /Table.h DEPENDS MakeTable )
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cmake add_custom_command - Stack Overflow
https://stackoverflow.com/questions/2354473/cmake-add-custom-command
WEBUse add_custom_command's to create a file transformation chain *.(cxx|hxx) -> *_(cxx|hxx)_tro *_(cxx|hxx)_tro -> Foo.trx; and make the last transformation an first class entity in cmake by using add_custom_target. By default this target won't be build, unless you mark it with ALL or let another target that is built depend on it.
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cmake: struggling with add_custom_command dependencies
https://stackoverflow.com/questions/4010212/cmake-struggling-with-add-custom-command-dependencies
WEB4 Answers. Sorted by: 10. The cmake documentation says the following about the DEPENDS parameter: The DEPENDS option specifies files on which the command depends.
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cmake, add_custom_command with dependencies from a …
https://stackoverflow.com/questions/13470499/cmake-add-custom-command-with-dependencies-from-a-different-directory
WEBNov 20, 2012 · CMake docs for add_custom_target: By default nothing depends on the custom target. Use ADD_DEPENDENCIES to add dependencies to or from other targets. So I suggest to "connect" the targets with. ADD_DEPENDENCIES( full_out part_out ) EDIT: Working example. As it turned out, you need to set the source file properties for …
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Learning CMake 3: creating custom targets - DEV Community
https://dev.to/iblancasa/learning-cmake-3-understanding-addcustomcommand-and-addcustomtarget-43gp
WEBOct 25, 2019 · Learning CMake 3: understanding add_custom_command and add_custom_target. During the previous chapters we learn how to create targets. These targets will build one library or one application. Sometimes it is needed to generate code, copy files or run some commands that are not just compile or link one binary. How can …
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add_custom_command - CMake | Docs4dev
https://www.docs4dev.com/docs/cmake/3.9.6/command/add_custom_command.html
WEBCommands add_compile_options() add_custom_command() add_custom_target() add_definitions() add_dependencies() add_executable() add_library() …
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How to use add_custom_target and add_custom_command correctly in cmake
https://gist.github.com/baiwfg2/39881ba703e9c74e95366ed422641609
WEBadd_custom_command (OUTPUT $ {TEST_FILE} COMMAND touch $ {TEST_FILE} # Display the given message before the commands are executed at build time. COMMENT "Creating $ {TEST_FILE}" ) # target zoo is always built. add_custom_target (zoo ALL. COMMAND echo "This is ALL target 'zoo', and it depends on $ {TEST_FILE}"
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CMake: execute a macro/function as the command of add_custom_command
https://stackoverflow.com/questions/27946650/cmake-execute-a-macro-function-as-the-command-of-add-custom-command
WEBJan 14, 2015 · 3 Answers. Sorted by: 11. Take a look to this SO post. You can call your function in a separate CMake script, call this script with add_custom_target and cmake -P then add a dependency to your binary : add_custom_target(run_script COMMAND ${CMAKE_COMMAND} -P separate_script.cmake) add_executable(your_binary ...) # or …
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